GLOBALIZATION- the act of extending to other or all parts of the world; worldwide integration and development. (according to dictionary.com)
1.) Our first project discusses the different perspectives people have regarding "globalization". Globalization has become a controversial issue as some people oppose the obstruction of traditional cultures while others see globalization as the unifying agent that will help bring the peoples of the world closer together. Despite all the different opinions, it is clearly evident that globalization is in full effect today, diluting ancient traditions and producing an inescapable cultural mix.
Works Cited
Friedman, L. T. (2002). Prologue: The Super Story.
In G. H. Muller (Ed.), The New World Reader (pp. 218-222). Boston, MA: Coryell.
Iyer, P. (1993). The Global Village Finally Arrives.
In G. H. Muller (Ed.), The New World Reader (pp. 223-226). Boston, MA: Coryell.
Nohberg, J. (2003). The Noble Feat of Nike.
In G. H. Muller (Ed.), The New World Reader (pp. 227-230). Boston, MA: Coryell.
Nye Jr., J. S. (2002). Fear Not Globalization.
In G. H. Muller (Ed.), The New World Reader (pp. 231-234). Boston, MA: Coryell.
Fahey, R. (2013). eSports: This time, it's for real.
Gamesindustry International, 645. Retrieved from
http://www.gamesindustry.biz/articles/2013-08-16-esports-this-time-its-for-real
Friedman, L. T. (2002). Prologue: The Super Story.
In G. H. Muller (Ed.), The New World Reader (pp. 218-222). Boston, MA: Coryell.
Iyer, P. (1993). The Global Village Finally Arrives.
In G. H. Muller (Ed.), The New World Reader (pp. 223-226). Boston, MA: Coryell.
Nohberg, J. (2003). The Noble Feat of Nike.
In G. H. Muller (Ed.), The New World Reader (pp. 227-230). Boston, MA: Coryell.
Nye Jr., J. S. (2002). Fear Not Globalization.
In G. H. Muller (Ed.), The New World Reader (pp. 231-234). Boston, MA: Coryell.
Fahey, R. (2013). eSports: This time, it's for real.
Gamesindustry International, 645. Retrieved from
http://www.gamesindustry.biz/articles/2013-08-16-esports-this-time-its-for-real